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The most recent media statistics indicate that last year, the time spent viewing a screen for recreation increased by one hour to over 16 hours per week . The biggest contributor to this increase was Video Gaming . It is a known fact that during the time spent in front of the consoles, the viewer not only pays close attention to the screen but is also involved in the media - the game. This combination is highly sought after by advertisers.
The gaming industry offers us an unrivaled, vicarious and fantasy experiences, that can be sometimes profound and extreme in nature. This experience is what super-glues the relationship between the gamer and the game and provides the most involved interactivity among all entertainment media. Such a media is prized by advertisers for their ability to hold the gamer’s attention. Its no big surprise that In Game advertising and product placement is being so quickly adopted by the gaming industry as an alternative revenue source. This has also helped bring down the cost of the video game title and console for the gamer - A development that has been welcomed by the gaming community. As the gaming industry becomes more sophisticated we are going to see more innovative placements and advertisements in our video games.
Game publishers should make sure that the ads and placements are non intrusive in nature and are done in a way that actually lends reality to the scene. If they are able to do that, In-Game advertising and product placement will truly mature into a very effective alternative revenue source to the gaming industry. With studies claiming that brand retainment among gamers is around 60-65%, video games are no doubt very attractive to the advertisers. The day when ads and placements become an integral part of our video games is definitely not far away.


